ROCK BAND (**)

rock band a review of
rock band
a videogame by harmonix
published by electronic arts
for the sony playstation 3 and microsoft xbox 360 computer entertainment systems
text by tim rogers
score: (out of four)

Bottom line: Rock Band is too much harder than having a real band”.


Well, the time has finally come. Here I am, reviewing Harmonix and EA’s Rock Band in an effort to make May “reader wish-fulfillment month” here at Action Button Dot Net (that’s “ABDN” on the NASDAQ), and I’m giving it two stars. Before you accuse me of having never played the game, I will accuse myself: I had never played Rock Band or its older, club-footed cousin Guitar Hero prior to just two weeks ago. Now, after the lovable peons (hey, I said “lovable”) in my office have spent the entirety of two months’ worth of lunch breaks increasing their band’s “popularity” meta-numbers, and after joining them on drums for two songs and practicing the guitar part of Rage Against the Machine’s “Bulls on Parade” in Guitar Hero III by myself at the local air force base BX, while a fat man stood by sipping a two-liter of red Mountain Dew, marveling that I was able to sing all the words while playing on “Hard” and actually not losing, I consider myself one hundred percent fully permitted to write a review of this game.

First, a summary of the times: here we are, escapists and refugees from reality. If you care enough about videogames to read the entire first paragraph of this writing, you no doubt find something lacking in your Actual Life. I guess there’s nothing wrong with that. People who are satisfied are usually chided for being happy, and eventually become the victims of hate crimes. Videogames are a nice enough cure-all for boredom of the real-life variety; if nothing else, accusing an invisible Halo opponent of being black and/or gay feels exponentially better to the typical hillbilly than, say, being stuck in traffic for six hours.

It used to be that we didn’t have much to do outside of existing in reality and sleeping; toward the middle of the twentieth century, as the mass media became a toy for everyone — not just scientists — to enjoy, typically bored people started to get the idea in their heads to become “famous”. Human beings are irrational creatures; in the context of life as a cycle of genetic proliferation, homosexuality, for example, is no weirder than watching television, or wearing clothes. The people who saw Chuck Berry performing “Johnny B Goode” on television and decided that they, too, would someday wield guitars and flog the demons of tedium live, in front of thousands of gaping-mouthed spectators, might have, hundreds of generations past, been the strongest warriors, the fastest runners, the wearers of the best and finest genes. Too many truths abound over the years: the “strongest” warrior might not have just described the one most capable of prying a sabertooth tiger’s jaws open, shattering the poor beast’s skull — it might have described the warrior shrewd enough to lie in wait in shadows on a hillside, and roll boulders down at his prey. In this light, the heaviest, most meatheaded metal music becomes a platinum-coated object of respect: buff dudes tapping out exquisite, precise, thoughtful solos amidst aloof grimaces.

Did rock and roll die? Some will shout “rock and roll will never die” at the drop of a hat. Others with sigh and point to the fact that entering “Rock Band” after the “/wiki/” in “en.wikipedia.org/wiki” takes you immediately to a page describing the origin and sales history of the Rock Band videogame, instead of simply stating that “a ‘Rock Band’ is what you call it when you find a guitar, your friend steals a bass, and you persuade your neighbor to buy a snare drum and let you use his garage, and/or get famous doing so”. Others still will shudder, strung-out on coffee and cigarettes, and link you to Youtube video clip of the Ellen Degeneres show, in which a twelve-year-old kid plays through DragonForce’s “song” “Through the Fire and the Flames” on the hardest difficulty. The point you’re supposed to be watching for, here, is the amazed reaction of the audience when they realize that this child is only twelve years old, and he’s so good at Guitar Hero. Which is, yes, a videogame simulating playing the guitar. In other words, the tides of time have turned, and suddenly people are impressed that a child possesses the ability to pretend. Holy shit! Even the doomsayers, who foretold that the cheap availability of simulations that let you pretend to play music would eventually usurp the real-life desire to play real music, are no doubt surprised by how quickly even the mainstream — those who neither play music nor pretend to play music — have taken to considering fake music, when played perfectly, a thing of applause-worthy spectacle. It used to be that awesome dudes like Steve Albini warned us that digital recording was the devil, and that analog was life, that life was analog; now, here’s Guitar Hero, and Rock Band; society’s head is so far up digital make-believe’s ass that the only people who notice exist so far outside the standard deviation (they pay upwards of $100 a month to be shouted at in sick-black basements by the sound of screaming fax machines), and care so little about “real” rock and roll that whatever they’re saying can’t be right, as far as the conservatives are concerned.

Tossed on top of this heap of Americana is a host of recent controversies, like the thing about Gibson, long-time supporters and spiritual godfathers of the Guitar Hero franchise (they put their name on the guitar controllers) throwing down a trump-card copyright infringement suit, saying that Guitar Hero had been violating a copyright they’d held for over a decade now. They went so far as to request that retailers stop selling the game — though, of course, only after it had sold millions and millions of copies. Sigh, that Gibson, innovators of electric guitars for decades, with used sales of their original relics eclipsing sales of their new guitars, which are all being eclipsed by the sale of flimsy plastic guitar-simulating tools, is reduced to stepping out of the shadows of lone-wolf rock-and-roll solitude to take potshots at technology. Marvel at how Gibson’s original copyright, for a guitar-performance simulator with numerical rankings for the players’ skill, skimmed very close to describing Konami’s Guitar Freaks games, in development in Japan since 1996. Fast-forward, and then rewind a bit, to the fact that Guitar Hero had only ever been its creators’ idea to jam their proverbial feet in the door, to warm the public up to music-simulation software and Expensive Plastic Controllers, before selling out to EA and revealing the real game they’d wanted to make — Rock Band, now with co-op play and even more Expensive Plastic Controllers. There’s some genuine marketing genius in there, somewhere — introducing people to plastic, and in a few short years convincing them that they needed that plastic like they needed oxygen; likewise, compare and contrast the consumer’s behavior with the behavior of Gibson, who no doubt was a tiny bit wrong if they assumed the Guitar Hero was stealing potential real-guitar sales (the thing about “expanding markets”, as it were, is that it leads every party involved to believe that they deserve everyone else’s money). Either way, about ninety-percent of me can’t help feeling that “genuine marketing genius” is about as anti-rock as you can get.

I have hesitated to review Rock Band or Guitar Hero, as videogames, for a long time, because I possess something that might be described by a lawyer as a “conflict of interest”: I like rock and roll music quite a great deal — enough to feel cheap using the word “love” — and it would be so very hard for me not to immediately dismiss the game without playing it, and say “you should just buy a real guitar”. That would get me thousands upon thousands of hate mails, I’m sure, and some of them would be so precious that I’d print them out, write “B+” in green crayon on them, and magnet them to my refrigerator. The longer I hesitated to write this review, the more I came to understand, quite poignantly, that not everyone wants to be a rock star in real life. Hell, not everyone even wants to touch a real guitar. The shocking fact of the matter, I found, is that not nearly everyone even likes any of the music they’re playing in Rock Band or Guitar Hero. Once again, I recall the parable of Gundam: Gundam is a multi-media-spanning project involving television shows, movies, videogames, action figures, plush toys, and plastic models, where any one of these representations is a cordial invitation to purchase and enjoy everything else related to Gundam. A single touch of the plastic of a well-molded, high-quality action figure might be enough to hook a three-year-old boy for life. Likewise, Guitar Hero and Rock Band‘s controllers are made of the cutest, crispiest plastic, and everyone touching that plastic seems to be objectively enjoying his or her self. The uninitiated observer will immediately assume any one of many things: these people enjoy guitars, these people enjoy rock and roll music, these people enjoy one another’s company, these people enjoy videogames, these people enjoy being shown a numerical representation of their efficiency in a particular activity, these people enjoy the posery images of flailing rockers on the television screen, these people enjoy pressing buttons. When a casual glance turns into a three- or four-second stare, it might eventually become apparent that not all of these things are true; however, everyone gathered around the television is so intently involved that no one can deny that something is happening. Anything so carefully positioned to look fun while at the same time inducing such states of fevered concentration can’t, objectively, be bad for you. If you have no real-life, burning desire to play a bitching guitar solo in front of thousands, maybe with your show being simulcast to movie theaters in shopping malls all over the American Midwest, maybe Guitar Hero, as an exercise in pressing buttons and watching Numbers Go Up, is all you really, spiritually need.

If you desire real rock, if you have the lion of rock awake and prowling in the jungle of your heart, so to speak, Rock Band will probably not do it for you. You will find the “video” elements of this game disgusting — big-haired, ugly-ass tattooed rockers flailing with scientific-calculator anti-precision on stage, giant, colorful, candy-like buttons and score numbers streaming by, a visual representation of the very “press buttons, be patronized” fetish we call “videogames”. In a way, Nintendo’s Ouendan / Elite Beat Agents series of games is a thousand times more inspirational to the would-be real-life rocker. Beware — I say this as a person who hates the Ouendan games, who once went on record in front of a federal jury as saying that he would rather “rhythmically beat an issue of Shonen Jump with disposable chopsticks while listening to J-pop on my iPod on the bus” than play Ouendan. Still, it deserves a small, paper-cake-plate of props, for having the balls to take the things I and many other man-children like me see in my head while listening to great pop-music (I imagine myself singing the song, on a bicycle, riding down a wide, empty street, with dozens of Japanese schoolgirls high-speed ballroom-dancing with one another, keeping pace with my bike, et cetera) and turn them into an actual videogame. Remember that C&C Music Factory: Make The Video game for the Sega CD, or whatever it was called — Ouendan is to that as Super Mario Bros. is to Pong.

And Rock Band is just pornography for people who like to know when they’re doing something right. I had a geography teacher in ninth grade, name Mr. Gulde, who actually quit his entire teaching career, one day, when a student, responding to Mr. Gulde’s question of “Are there any questions?” raised his hand, was called on, and asked, “Mr. Gulde, are you gay?” Mr. Gulde had something he called “The Gulde Method” for memorizing the names of countries in continents. It went like this: point at a country on a blank map with numbers on each country, say its name. If you know the name of the country is correct, point at the next country, and say its name. If you reach a point where you know you don’t know the name of a country, look at the numbered list on the other side of the paper. Then, start over from #1. This is basically how Rock Band teaches you to “play” a “song”.

In my first game of Guitar Hero, which was played on “Hard” difficulty, I messed up the first two notes of a song — I’d never so much as held the controller before — and the performance immediately ended. There was no “you lose” or “you suck” — just a freeze and a quick fade to black. I suppose that was kind of nice, though it sure as hell hadn’t taught me anything about how to do it correctly. With Rock Band, I had endured the sound of sticks clicking on plastic, that sound of a distant homeless man doing his “laundry”, for half a lunch break before I gravitated toward the break room and was asked if I wanted to play the drums. A co-worker assured me that the drums are “almost like playing real drums”. Yet there was such a sharp, gross penalty for missing a single beat. In no time, the drums were “retired” from the song, leaving the performance a husk. Everything went south after that — bands need drummers just like tigers need beating hearts.

I’ve heard tell of people’s Desire to Rock being awakened by Rock Band or Guitar Hero — people who didn’t know that they loved rock and roll until they were half-drunk and had a piece of plastic shoved into their hands at a frat party. Many of these people go on to purchase real guitars, or real drums, or real bass guitars, and start real bands. In this light, Gibson — or anyone else — is foolish to consider Rock Band or Guitar Hero a cannibal feeding on the heart-meat of would-be real musicians. To me, these games are an above-excellent litmus test: if you play them, and feel something, and realize there’s something missing inside you, and all at once damn the games to hell and search for a real instrument, then you are indeed a rock and roller. Those ensnared by the sweet visage of Numbers Going Up, by the transient joy of watching the number of “fans” at your Rock Band “show” stay steady, and then, miraculously, grow, don’t need to be real rock and rollers, and rock and roll doesn’t need those people to survive, in full health, for as long as there are soundproofed basements deep beneath the metropolises of this world. These people would never touch real guitars, and no real-guitar-player I feel comfortable saying I “know” would give up his real instrument for a life of Guitar Hero‘s sweet palliative.

In the end, the only “change” these games are affecting on gamers is a little bit of rhythm training, and an increased awareness in the Awesomeness of Rock. I saw a thing recently about some band releasing a song directly as a downloadable for Rock Band; some lifelong rock-rebels booed and hissed; I say, in this world where everyone’s sound system is hooked up to their HDTV, what’s the fuckin’ difference? If you’ve got rock, put it out there. These games are as good a sheer cliff face as any for the wind-battered lichen of rock to exist on until eternity. I’d give it four stars out of ice-cold courtesy, for sheer social impact, if I’d ever been able to play it in a place where the TV volume is high enough to hear the vocals — and not hear the sound of the drumsticks repeatedly raping drum-plastic.

So, the conclusion of this review is that Rock Band is not detrimental to society. Though it may be ugly in the graphic design, heavy in the box, and have ridiculous characters that promote unfair stereotypes of rock and rollers or would-be rock and rollers, it’s not killing anyone, nor is it even food-poisoning anyone. In fact, I believe I have concluded that, in the right doses, these games are better party starters than Wii Sports, for example, because, for starters, it lets a medium-sized group of people know for certain when they are doing something, however unnecessary that something is, as well as it can be done, whereas Wii Sports only brings you farther from being able to play actual golf — and doesn’t involve Nirvana in any way.

That’s me rating this game in terms of its effects on society; what of its effects on me? Well, to be blunt, it made me feel like shit. I’ve been playing the guitar for about a year and a half now, and every once in a while, I’ll sit down and try to play some old three-chord folk / punk / pop / rock song, singing along to the simple sound, and I’ll always get bored. I’ve sat in parks on days off with cans of Coca-Cola Zero, and I’ll riff on classic rock songs, and sing a few words, and a few girls will ask me my name, and a few guys will ask me if I’m in a band. Yet I’ve never played a song with “structure”, to “completion”. I just riff and vocalize. Me and my friend Andrew Bush will go into a studio sometimes and just blast the hell out of some instruments. I’ve thought, for the longest time, that I wanted my own “band” to lean more toward the cleaner side of noise rock; I switched from vocals (to drums to vocals) to guitar -vocal so that I could have more control over the shape of the songs we’re performing, though this was a double-edged blade, what because I had never played the guitar, and my “singing” “ability” suffers tremendously when I have this guitar in my hand and am raking it like a glue-sniffer. I’d felt comfortable, for a long time, exploiting the underground practice studios scattered around my megalopolis of choice like drunken salary men might exploit karaoke parlors: it’s something to do, in the private, in the dark.

Witnessing a group of perhaps-rock-ignorant individuals earn a perfect score on a “difficult” song in Rock Band deflated me partially — here are people, working together toward a goal of precision, and nailing it. Why can’t I have that precision? Why can’t I find someone else who wants it? In the interest of full disclosure, here is a video of what happened the last time I entered a basement practice studio with another human being with a “complete” “song” in mind, and tried to perform it to the end. We played the song maybe four more times after that video was filmed, and I kind of threw up water all over the sidewalk outside afterward, for no good reason. I avoided looking at the video for the longest time, and now that it’s on YouTube, I listen to it every once in a while, fancy the tune of the snare, and feel this bizarrely perhaps-unhealthy feeling of “accomplishment”. In the further interest of full “disclosure”, this is what happened the first time I decided to take my months of at-home guitar-practicing into a studio and jam with a drummer (and no microphone). I listen to that, and I feel pretty good, though I also feel like I need a lot more work. I’m almost twenty-nine years old, for god’s sake. Jimi and Kurt had been dead for two years at this point. There’s a moment in that recording, right there, I think it’s about two and a half minutes in, where I heard a voice in my head, saying “scream, and then play a guitar solo”, and I did as the voice insisted, and though I might have made hella mistakes up until that point, everything felt amazing for thirty seconds, as the drummer caught on to what was happening and started pounding the cymbals harder and harder.

In Rock Band, when you mess a song up, it becomes a chaotic, objective mess: instruments fade in and out of audibility, muting and unmuting and slowing down all over the place. Whether or not they possess knowledge of music theory that enables them to identify the cacophony as “Absolutely Not Music”, it is increasingly apparent to the players that they are Not Doing It Right, so they aim to do better next time. If nothing else, the song I linked above is an example of two guys, one with a real guitar, one with a real drum kit, Not Doing It Right, and feeling good anyway. (I pause to mention that the song linked above is not a “real” song, nor is it meant to resemble a “real” song; I will not link one of my “real” songs in a videogame review because that would entail me putting all my balls on the table, saying, “This is all I got.”) Here I face a fork in the road: I can either scorn Rock Band for not letting the people of the world experience the beautiful bounty of Enjoying One’s Mistakes, or I can scorn Real Life, for never letting me know, with absolute legible precision, when and how much I suck. It’s a coin toss, the outcome fluctuating from moment to moment: sometimes, we just want rock, and we don’t care what the world says, and sometimes, we want that shit to be beautiful. More than most of the time, I find myself somewhere in between.

I can’t deny, at this point, that I will at least want to be a rock and roll star until the day I die; the point is to not wonder why I haven’t become one yet, or what happens when I do. We’d probably get kicked out of the Budokan for that performance right there, and possibly arrested, though I can sit here at my computer in my corporate office, convinced that somewhere on earth, there’s a basement where the (most likely ignorant) kids would stare saucer-eyed and find that guitar solo right there a thing of awesome beauty. I think for a second that that makes me a better person than, say, a man-mongrel begging for change outside a donut shop, with an empty beer bottle in a paper bag, I mean, throw that beer bottle away already, it’s empty, though I hesitate to say it makes me better at living This Human Life than the self-satisfied number-pushers in the office Rock Band circle. Might the feeling they feel, when seeing words like “PERFECT” flash on the screen, be just about equal to the feeling I feel wherein I imagine a fairy-tale basement where the Kids Don’t Hate Me? And would it be possible, someday, for me to be lulled away from my idiotic dream to Rock Before Others, to Be Satisfied with considering myself a rock-star, like Wesley Willis did, only without having to be laughed at by drunk frat boys — that is, thanks to a simulation I can enjoy at home, privately? Can a simulation ever make me feel good enough? Some people — usually the hideous ones — they’ve got Love Cancer, and pornography is good enough for the rest of their lives; they jerk off before they get out bed the same way some people drink coffee, and you know what? They’re not terrible human beings. They function, and they even, eventually, become happy, and not just when they’re six feet underground. If game designers can ever make my near-bulletproof embryonic rock ego feel good enough with one of these games, if they can make me feel dead in a good way — it would start with letting me noodle the god damn notes in the empty spaces (just program it so that the game remembers the most recent chord or note attached to a certain button press — I mean, the very first rhythm game ever, Parappa the Rapper, required you to improvise by slamming the button rhythmically! let’s not forget that!) — then I would give that game four stars, and I would give up.

As-is, these games are still light-years away from that. It’s one thing to tell me I hit 98% of the notes; it’s another thing to tell me that my playing was so good that 17,388 people materialized out of nowhere and entered the already-packed arena. It’s jarring and weird and depressing, and it’s harder to swallow than the voice of a gunmetal-colored robot monotoning “YOU DID WELL. NINETY-FIVE PERCENT.” It kind of makes me vaguely scared that there’s someone literally outside my house, waiting for me to fall asleep, so they can suck the breath out of my mouth with a vacuum cleaner, until I suffocate, until I am no more. Quite frankly, it’s scarier than a serial killer that everyone I know who plays these games hardly keeps the television volume above a whisper while doing so. And that’s putting it politely.

I believe the question was, “Could a simulation ever make me give up the real thing?” That’s the central question of this particular review, and it has a somewhat frightened answer: “I hope not.”

For me, if you consider the “goal” of having a “real” band “to be satisfied with one’s self”, then I would say that, as a “game”, Rock Band is “probably easier” than having an actual band, because it shows you numbers, and you can take them or leave them; you can care about them, or you can choose not to give a shit. As a life experience, for me, it’s just too much harder than having a real band, because I just don’t feel right trying to be perfect, much as I’d love to be perfect, much as I’d gladly put perfection in my pocket if I found it lying in the street one day.

tim rogers

(*That said, I would buy Guitar Hero III if it was less than $60 and The Stone Roses’ “Breaking Into Heaven” was at least available via download.)

(*The first electric guitar amplifier manufacturer to make an amp with a little LCD-equipped electronic selector to choose what song you want to play along to, and feature the ability to remove the original guitar track from said song with a single press of a button will be a millionaire overnight. Sure, plugging your iPod into the auxiliary input jack is always an option, though man, being able to do it karaoke style would be amazing. Man, they should make an amp with “Breaking Into Heaven” built in, and if you play the lead guitar note for note, the amp explodes at 5:46.Or not. Call it the “Guitar Hero Amp”, if you want. Put the logo on there and everything. Marshall should jump on that shit.)

(*Actually, maybe someone could make a whole game out of “Breaking Into Heaven”. Make it just one stage, and exceedingly difficult. It’d be kind of like Ouendan — one fantasy-like music video based very roughly on the song’s lyrics, only maybe it would play like an action game, with hundreds of dudes assaulting you at once, with tweaking the analog stick translating to rotating your dude / chugging the bass and each punch being a note on the lead guitar.)



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26 Responses to “ROCK BAND (**)”

  1. leoboiko Says:

    Ok, that’s it. If fucking Tim Rogers is fucking 29 and played the guitar for 18 months and feel comfortable enough to fancy himself a rockstar, I’m getting a guitar like right now. Fuck Guitar Hero.

  2. Demaar Says:

    First of all, that mp3 actually kicked some serious arse. But I must admit I am a fan of music that goes crazy just for the sake of it. I still listened to it the whole way through and not once thought of turning it off. So there you go.

    As for Rock Band and Guitar Hero, I play them instead of just listening to music. Like, the songs I play the most are ones I would listen to anyway. Call me a freak, but I can’t just sit there and listen to music. I gotta be doing something. Often I’ll clean up or be eating my dinner or reading something. If there’s nothing else though, I’m straight into Rock Band. That’s why I didn’t get Guitar Hero 3. Very few of the songs in it appealed to me (some of the bands did, but not the selection of songs).

    Oh, also, my favourite part of drumming in Rock Band are the fills. If they had the entire game basically being like the fills but you still have note indicators to hit or whatever, that’d be sweet. Like if you wanted to improvise a whole section of song with no penalty. Same thing with vocals actually. The whole thing holding Rock Band back from being a band simulator is the guitar, really.

  3. tabqwer Says:

    Fuck yes. Great interview. It bums me out every time my real band invites me over to play rock band.

    This game [i]is[/i] easier than a real band, though. You don’t have to create anything. You don’t have to book a studio (none of us have garages, or neighbors with garages). Your buddy keeps fucking up in a game, you laugh at him. In a band, you gotta post classifieds to replace the drug-addled bassist all of a sudden. To do anything remotely good with a band you’ve gotta play shows, which means practice for the sake of practice (unlike Rock Band, where “practice” is just playing a game).

    And I completely agree that the game would be MUCH more fun if it were all drum fills and vocal fucking around and the guitar wasn’t a goddamn toy. But that’s not what the aspie rubes of Youtube culture want, is it?

  4. 108 Says:

    re: this game actually being “easier” than a band — yes, it is. just not for me! for me, it’s so much more natural to just get the guitar and scream and hope the drummer keeps up. since that stupid mp3 i’ve posted, i’ve bought a microphone and gotten a hundred times better at improvising melodies. what i mean is, there’s no concept of “perfection” when i’m just slamming on the guitar. it either feels good or it doesn’t. with rock band, you have to be staring dumbly at the screen constantly, dead silent, clicking on that little strum bar. to me, being silent and concentrating on visual cues in the context of “rock” is very hard!

  5. 8128 Says:

    Tim Rogers, I hope that I get to play my bass guitar next to you someday.
    Or, perhaps, just behind you and bit to your right.

  6. chrisfurniss Says:

    Wow, you don’t just hate fun, you actively go out to destroy it, don’t you?

  7. CubaLibre Says:

    One of your more thoughtful reviews in a while.

    As a drummer, this war – between perfection and soul – it kills me. Because, if you were to ask a normal person which part of the game was most like its grandfather instrument – which kind of instrument it is whose natural quality comes out most in technical, metronomic perfection – he would say “the drums.” And he would be damned, dead wrong. Not that it’s his fault; there’s lots of people out there, drummers included, who buy this line. The fact that kids with aspberger-like concentration tend to gravitate to the drums (when their parents haven’t forced them to play piano, or perhaps trumpet, which is rarely) doesn’t help any. There’s already one Neil Peart. The world doesn’t need any more.

    And it’s not just about “playing fills the whole time,” though that would be nice. Even your “basic” rock beat, when played correctly, will never be precisely “on the beat.” The core of every great drummer is the way he feels his way around the beat, while guiding the band along with his explorations. He’s not the lead surgeon in a world-class brain transplant operation; he’s Daniel Boone, deep in dangerous territory with a few scraggly fronteirsman behind him, and he doesn’t quite know where he’s going, but they trust that he’ll get them there safe and sound.

    In other words, fuck Rock Band for not letting me throw two kicks on the bass drum leading into the verse, this time, instead of the one mandated by whatever record label licensed them the song.

    As an aside, Bulls On Parade is probably the easiest song in Guitar Hero 3.

  8. panther Says:

    I guess this all comes down to the essence of music as expression and how rock band litrely denies this. I mean what a fucking piece of shit Rock Band is. The only good that i suppose comes out of this game is it hits home exactly what making music is not about and intern desire for expression.

    The game should realise this and set people up for making real music at least as a feature. infact why the hell dont they just make a game called Music Training for the DS. Anything but this sad sign of our times.

    Ive been actively drawing for years now. Its a form of expression in space, i play piano quite a bit, expression in time. Playing moonlight sonata as full of malancholy as is possible is like a revelation of feeling you never knew you had, Beethoven ment it to be this way. He invites you to express for it is you who makes his music exist. There is a lot to be learned in these old guys, when there was no way to record music other than to interpret it. Theres somthing quite primal in all these things essentialy the same.

    Listen to this guy, i bet hes been through some pretty bad things over the years it sure sounds like it..

    http://www.youtube.com/watch?v=O6txOvK-mAk&feature=related

    Rock Band dilludes its players with a premise of expression but really its more like being a performing monkey. It denies that which makes us human, no wonder you find this hard to play.

  9. 108 Says:

    re: chrisfurniss:

    wow! pretty sure you didn’t read carefully enough :-/

  10. Demaar Says:

    re panther:
    Check out Jam Sessions for DS (or videos for it). It does its best to be an actual guitar simulator, rather than being a rhythm game.

  11. GilbertSmith Says:

    Excellent Review.

    I wanted to say more, because Excellent Review sounds cheap, it sounds like I didn’t even fucking read the thing, but I’m kissing your ass. I honestly just can’t think of anything to add, though, and that makes this an Excellent Review.

    Well okay, I’ll add that a certain degree of suck, of imperfection, is necessary for the essence of Rock and Roll, for the self-perpetuating death and rebirth cycle of Rock and Roll that people like The Beatles and The Sex Pistols have helped to encourage and which people like The Rock and Roll Hall of Fame seek to end. I think of these games as the very antithesis of Rock and Roll, a way to mummify and preserve things that should be composted and turned into a flower garden.

  12. iwontusemyname Says:

    i’ll say this:

    you can play real drums while intoxicated, and actually do a decent job at it.

    this is absolutely not the case with plastic rock band drumming.

    */****

    by the way, the harmonix guys are in time’s “100 most influential people” list. just fyi.

  13. panther Says:

    Demaar, had a look at this and it looks totally great. Seems like a pretty good way to test out some songs on the train then bring it over to the guitar later, good for vocals too.

    I guess it may suffer like Electro Plankton and be categorized as a non game and given 0 starts, there is no goal other than to experiment and express. See i think thats pretty criminal because these things are setting goals on a higher level than within the software, they are transcending into reality. I think these are games of the highest caliber.

    For something to be considered a game, it must

    Serve only to distract one from reality, its only permitted function is to inspire other games.

    Tim is that the approach you give to star ranking?

  14. GilbertSmith Says:

    Most influential whazzat now!?

    Oh that is fucking IT.

    I am going to take out a bank loan and finance the production of a game called Push the Play Button Over and Over on Time with the Beat to Hear Someone Else Play a Song Hero. Why save literally hundreds of millions of lives with new farming technology like Norman Borlaug did when you can just give frat dudes and office workers the post-MTV equivalent of the Pet Rock? A few years ago, Bush was nominated for a Nobel PEACE Prize for starting multiple WARS in the middle east. It’s finally starting to come together, I think I get it now.

  15. CubaLibre Says:

    The Electroplankton review wasn’t Tim’s doing if I remember correctly, and I severely disagree with it. On the other hand, the star ratings are a giant joke anyway so it’s hard to get too bent out of shape about it.

  16. panther Says:

    Sorry Tim :/ constructing an argument and levying it at entirely the wrong person. Damn thats just shameful.

    As for stars, well i think a star should be reserved for reality transcendence factor, kind of the way a great song, book or film will leave you with something real, a little dent in the heart, a different way of looking at things.

  17. iwontusemyname Says:

    is it “too much”?

    wouldn’t it just be, “much harder than having a real band?”

  18. leoboiko Says:

    It could be just much harder and still be a great game, but it’s too much harder.

  19. QuantumNull Says:

    My friends and I play these game with the volume turned up so high it sometimes makes our bones hurt, on a massive projector screen that envelops our faces like a sea-breeze blasting in off a glorious ocean.

    Of rock.

    And the game did inspire me to pick my guitar back up, and keep trying to learn how to play it, and it keeps me singing, and I’m learning the basic idea of how to play drums from it, by hitting the things properly and not caring what the game says.

    Harmonix would like to have you believe that everyone in the world wants to be a rock star. Certainly, everyone at Harmonix does. They require all their employees to spend at least a couple hours a week in the company recording studios, making actual music with actual instruments.

    So, while you may be correct about the game’s effect on society, the intention of the people making it is clearly to get us to rock harder, and I’m trying my best.

  20. No chip on shoulder Says:

    Despite your pseudo-bohemian appearance
    That vaguely leftist doctrine of beliefs
    You know nothing about art or sex
    That you couldn’t read in any trendy New York underground fashion magazine
    Prototypical non-conformist
    You are a vacuous soldier of the thrift store Gestapo
    You adhere to a set of standards and tastes
    That appear to be determined by an unseen panel of hipster judges (bullshit)
    Giving a thumbs up or thumbs down to incoming and outgoing trends and styles of music and art
    Go analog baby, you’re so post-modern
    You’re diving face forward into a antiquated path
    It’s disgusting, its offensive don’t stick your nose up at me

    Yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah

    You spend your time sitting in circles with your friends
    Pontificating to each other forever competing for that one moment of self aggrandizing glory
    In which you hog the intellectual spotlight
    Holding dominion over the entire shallow pointless conversation
    Oh we’re not worthy when you walk by a group of quote unquote normal people
    You chuckle to yourself patting yourself on the back as you scoff
    With the same superiority complex
    Shared by the high school jocks who made your life a living hell
    And makes you a slave to the competitive capitalist dogma
    You spend every moment of your waking life bitching about

    Yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah
    And I say yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah

    Cause I’m proud of my life and the things that I have done
    Proud of myself and the loner I’ve become
    You’re free to whine, it will not get you far
    I do just fine, my car and my guitar

    Proud of my life and the things that I have done
    Proud of myself and the loner I’ve become
    You’re free to whine, it will not get you far
    I do just fine, my car and my guitar, yeah

    Well let me tell you this, I am shamelessly self-involved
    I spend hours in front of the mirror, making my hair elegantly disheveled
    I worry about how this album will sell
    Because I believe that it will determine the amount of sex I will have in the future
    I self medicate with drugs and alcohol to treat my extreme social anxiety

    You are a faker (admit it)
    You are a fraud (admit it)
    Yeah, you’re living a lie (yeah) living a lie (yeah) you’re life is living a lie
    You don’t impress me (admit it)
    You don’t intimidate me (admit it)
    Why don’t you bow down, get on the ground, walk this fucking plank

    Yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah
    And I say yeah

  21. No chip on shoulder Says:

    Despite your pseudo-bohemian appearance
    That vaguely leftist doctrine of beliefs
    You know nothing about art or sex
    That you couldn’t read in any trendy New York underground fashion magazine
    Prototypical non-conformist
    You are a vacuous soldier of the thrift store Gestapo
    You adhere to a set of standards and tastes
    That appear to be determined by an unseen panel of hipster judges (bullshit)
    Giving a thumbs up or thumbs down to incoming and outgoing trends and styles of music and art
    Go analog baby, you’re so post-modern
    You’re diving face forward into a antiquated path
    It’s disgusting, its offensive don’t stick your nose up at me

    Yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah

    You spend your time sitting in circles with your friends
    Pontificating to each other forever competing for that one moment of self aggrandizing glory
    In which you hog the intellectual spotlight
    Holding dominion over the entire shallow pointless conversation
    Oh we’re not worthy when you walk by a group of quote unquote normal people
    You chuckle to yourself patting yourself on the back as you scoff
    With the same superiority complex
    Shared by the high school jocks who made your life a living hell
    And makes you a slave to the competitive capitalist dogma
    You spend every moment of your waking life bitching about

    Yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah
    And I say yeah, what do you have to say for yourself
    Whoah, whoah, whoah, whoah

    Cause I’m proud of my life and the things that I have done
    Proud of myself and the loner I’ve become
    You’re free to whine, it will not get you far
    I do just fine, my car and my guitar

    Proud of my life and the things that I have done
    Proud of myself and the loner I’ve become
    You’re free to whine, it will not get you far
    I do just fine, my car and my guitar, yeah

    Well let me tell you this, I am shamelessly self-involved
    I spend hours in front of the mirror, making my hair elegantly disheveled
    I worry about how this album will sell
    Because I believe that it will determine the amount of sex I will have in the future
    I self medicate with drugs and alcohol to treat my extreme social anxiety

    You are a faker (admit it)
    You are a fraud (admit it)
    Yeah, you’re living a lie (yeah) living a lie (yeah) you’re life is living a lie
    You don’t impress me (admit it)
    You don’t intimidate me (admit it)
    Why don’t you bow down, get on the ground, walk this fucking plank

  22. No chip on shoulder Says:

    So much to say, but I think this link sums up the reviewer and all the posters here nicely.

    http://www.songmeanings.net/lyric.php?lid=3530822107858501283

  23. 108 Says:

    I approved all three of your comments because it was very clear to me how much you needed them to be posted.

  24. 108 Says:

    Also because it makes the number of comments link on the front page go up by three digits (now five) instead of just one.

  25. panther Says:

    erm…. ah fuck it

  26. taidan Says:

    Really late comment, but I didn’t realize how true this review was until I started playing an instrument after being inspired by these games. I recently tried playing this one again with a GH3 controller, and I just couldn’t do it. For the first time it actually feels like a piece of plastic. It doesn’t have the size or weight of a real guitar, and the simple power of playing a chord feels more satisfying than a Rock Band high score.

    It doesn’t do anything for me now. I suppose that is a good thing.

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